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Forefront bucketwheel excavator

Bucketwheel excavator made for the Mauritania map in Forefront.
Runs on an Oculus Quest 2
Constraints:
as few 2k materials as possible with only diffuse, roughness, metallic and ambient occlusion, no normal maps.
Set dressed in Unity by Daniel Ruiz
https://www.artstation.com/danielrugu

The entire assed was built with 9 materials. There was no option for fancy materials or vertex painting. The main challenge was to dress up this asset while maintaining an acceptable texel density where the players can walk.

The entire assed was built with 9 materials. There was no option for fancy materials or vertex painting. The main challenge was to dress up this asset while maintaining an acceptable texel density where the players can walk.

Props placed in Unity by Daniel Ruiz

Props placed in Unity by Daniel Ruiz